Eternia: FF14 Interview at FFXIVCore - Eternia

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#1 User is offline   Aikar Icon

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Posted 22 August 2009 - 06:42 PM

FFXIVCore recently had an exclusive interview of FFXIV and posted it on their site:

http://www.ffxivcore...romichi-tanaka/

List of questions (visit their site to view answers), some will be disappointing :( but it still looks awesome
  • In the alpha I wasn't able to jump, will there be jumping in FFXIV? And swimming? Maybe even climbing?
  • What measures will be taken to combat RMT and botting?
  • How will the story be told? Powerful story is an essential part of the FF-series, and as far as the producers have said it will be important in XIV as well.
  • What will endgame be like? Special areas, NMs, etc.
  • Exactly how much more casual will FF XIV be than FF XI? Is FF XIV designed to try to appeal to a new casual crowd and leave the hardcore group players in FF XI? Is FF XIV trying to attract both at the same time and try to become the first historical game that successfully combines hardcore and casual aspects?
  • What about PVP?
  • Pay to play or free to play?
  • No PlayOnline, can you elaborate on the new account features?
  • Is there going to be instanced content?
  • Can you give more specific details about what things can we customize in character creation? I mean things like body size, how many faces will there be available?
  • I'm curious about how advancing in your jobs works. Like will it be a FF Tactics style? Once you've mastered certain skills in a certain job, you unlock another?
  • And how will the 'levels' of the mobs work? Does the game have some kinda system in place to adjust mob difficulty based on character stats and current status of party?
  • Auto-run/Auto-follow and Macros saved A LOT of time in FFXI. Could we expect these things (or improved/altered versions) in FFXIV?
  • In FFXI, if you weren't fighting or crafting, there was definitely a lack of things to do. Could we expect more types of things to do in FFXIV? More mini-games, casino, card games like in FFVIII or FFIX, more in-depth gardening/fishing/etc. ?
  • There were many Summons in FFXI, but for an online world, I never felt there were enough. What Summons can we expect to see in FFXIV and will there be more variety than in FFXI?
  • Will there be Samurai's in the game, what about the free roaming? What about the freedom in the world, exploration?
  • How large will the in-game world of Eorzea be in comparison to the in-game world of Vana'Diel? As in actual space the characters may move around in.
  • Is the Economic situation of FFXIV going to be mainly player based with Auction Houses or non-player based with NPC ran stores?
  • When is the beta? Any more info?
  • In World of Warcraft, you can now pay a very small fee of in game currency at a Barber Shop and change the face, hairstyle, facial hair, and hair color. Will we see this in FFXIV?
  • Can we expect exp loss?
  • Is the characters we played in the alpha version yesterday buffed?
  • Will the class/job system go into more depth and branch out into different combinations. Or is a wider variety of jobs not yet released and still currently in development?
  • Will the Linkshell system still be called "Linkshell"?
  • System Requirements?

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#2 User is offline   Aeneas Icon

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Posted 22 August 2009 - 07:31 PM

sounds pretty good to me. the only thing that sounded at least a little disappointing to me was the possibility of no exp loss...but given that the leveling/skilling system in ffxiv will be different, i really have no idea how this might impact the game.

lol, i guess im still wondering how I can make something like a DRG in ffxiv.
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#3 User is offline   bopeep Icon

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Posted 01 September 2009 - 03:25 PM

yea i was kin wondering the same thing aen but pertaining to blue mage instead see as how they r up close fighters and mages combined. I wonder how that might work.
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#4 User is offline   Jonditaru Icon

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Posted 02 September 2009 - 12:29 AM

what if Jondilala loses his galka tooth pick lvl 234785093457603948????? JondiFELL to lvl 0! =o nooooooooooooooooooooooooo~
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#5 User is offline   Oni Sama Icon

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Posted 30 December 2009 - 06:17 AM

View PostAeneas, on 22 August 2009 - 02:31 PM, said:

sounds pretty good to me. the only thing that sounded at least a little disappointing to me was the possibility of no exp loss...but given that the leveling/skilling system in ffxiv will be different, i really have no idea how this might impact the game.

lol, i guess im still wondering how I can make something like a DRG in ffxiv.


Indeed, too bad they don't give relic users any fun incentives in FF14, I would love my gungnir to follow me in FF14 but that wont ever happen.

Still as long as there is a lance some form of dragoon will exist.
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